Update of bug #17038 (project wesnoth):

                  Status:                    None => Works For Me           

    _______________________________________________________

Follow-up Comment #3:

Tried a few times on various difficulties in r50700, the ai recruited at
least one fencer each time.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?17038>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to