Follow-up Comment #1, bug #18284 (project wesnoth):

3. The dialog cannot be closed by a mousepress like a normal small objectives
dialog. This happens even directly after opening the dialog without the bad
look. I don't know whether this was already present when I made the report.

Note that there is/I have a usecase for this which is very important in
multiplayer: The [objectives] dialog can be viewed by a player while it is not
his turn (during the long boring turn wait while the other players have their
turns). This is normally never possible with any other addon-definable dialog
(wml/lua) at the player's request. Thus I use the objectives dialog to put the
scenario help text/description into its note= key and this help just happens
to be so comprehensive that this problem occurs.

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  <http://gna.org/bugs/?18284>

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