Follow-up Comment #2, bug #20343 (project wesnoth):

Simply because the castle overlay would be useless for such a field otherwise.
I want to be able to use the keep tiles as castle tiles and since the castle
overlay has no effect on a keep at the moment anyway, it would be nice to be
able to do that.

And, as I said, the tile description does not mention the "keep" feature if
such an overlay has been placed on a keep. Either fix this or (my idea) allow
keep functionality to be disabled that way. I assumed it would work like that.
;-)

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