URL:
  <http://gna.org/bugs/?20353>

                 Summary: Sound sources should continue running while dialogs
are on screen
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Wed 05 Dec 2012 10:09:42 PM CLST
                Category: Feature Request
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.x, 1.11.0+svn r55812
        Operating System: All of them?

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Details:

While any GUI1 or GUI2 dialog is running (in particular, the [message]
dialog), any active [sound_source]s stop being processed until the dialog is
closed. The sound file from the last active sound source continues playing
while the dialog is active, but only once.

The ideal behavior in this case would be for sound sources to continue being
processed during the GUI event loop.




    _______________________________________________________

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  <http://gna.org/bugs/?20353>

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