Update of bug #20352 (project wesnoth):

             Assigned to:                    None => gabba                  

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Follow-up Comment #2:

I did a quick look at this, and it seems like the trigger conditions are:

1) Plan a move that goes (at least) three turns into the future (so the turn
indicator for the move is a "4").

2) Have one of stages (turns) of the move end on a friendly unit.

If the turn indicator is less than 4, the planned move is trashed instead of
this assertion failing. (When the turn indicator is 4, the C++ variable
turn_num is 3, which no longer satisfies the second half of the assertion.)

This does not occur in 1.11. (In 1.11, the same conditions cause a "dashed
arrow" to indicate the problematic move.)

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  <http://gna.org/bugs/?20352>

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