Follow-up Comment #1, bug #21082 (project wesnoth):
Hello.
Thank you anyone for viewing this.
I now present a summary of errors from loading some scenarios of this
campaign, that I have recolected in the past days, together with their
respective savereplay files.
I ran wesnoth from terminal, and (as I do not know anything debug or the like)
just copied the LAST messages just before the game aborts itself, all from one
terminal session-window.
Replay file: LdW-Consejo_con_duras_re..._repetición[d0]
Last message from terminal:
Invalid WML found: [player], [player] not supported at scenario toplevel
wesnoth:
/build/buildd-wesnoth-1.10_1.10.6-2-i386-VDrBnF/wesnoth-1.10-1.10.6/src/game_display.cpp:1308:
void game_display::set_team(size_t, bool): La declaraci?n `teamindex <
teams_.size()' no se cumple.
Abortado
Replay file: LdW-Revelaciones_repetición[d0]
Last message from terminal:
20130830 17:06:16 error display: Failed to send visual notification: The name
org.freedesktop.Notifications was not provided by any .service files
Invalid WML found: [player], [player] not supported at scenario toplevel
wesnoth:
/build/buildd-wesnoth-1.10_1.10.6-2-i386-VDrBnF/wesnoth-1.10-1.10.6/src/game_display.cpp:1308:
void game_display::set_team(size_t, bool): La declaraci?n `teamindex <
teams_.size()' no se cumple.
Abortado
Replay file: LdW-La_alianza_repetición[d0]
Last message from terminal:
Invalid WML found: [player], [player] not supported at scenario toplevel
wesnoth:
/build/buildd-wesnoth-1.10_1.10.6-2-i386-VDrBnF/wesnoth-1.10-1.10.6/src/game_display.cpp:1308:
void game_display::set_team(size_t, bool): La declaraci?n `teamindex <
teams_.size()' no se cumple.
Abortado
Replay file: LdW-Hora_de_gloria_repetición[d0]
Last message from terminal:
Invalid WML found: [player], [player], [player] not supported at scenario
toplevel
wesnoth:
/build/buildd-wesnoth-1.10_1.10.6-2-i386-VDrBnF/wesnoth-1.10-1.10.6/src/game_display.cpp:1308:
void game_display::set_team(size_t, bool): La declaraci?n `teamindex <
teams_.size()' no se cumple.
Abortado
Replay file: LdW-Decisión_del_consejo_repetición[d0]
Last message from terminal:
Invalid WML found: [player], [player], [player] not supported at scenario
toplevel
wesnoth:
/build/buildd-wesnoth-1.10_1.10.6-2-i386-VDrBnF/wesnoth-1.10-1.10.6/src/game_display.cpp:1308:
void game_display::set_team(size_t, bool): La declaraci?n `teamindex <
teams_.size()' no se cumple.
Abortado
The ONE thing I noted is those messages are too similar (I won't say
identical), so I suppose that this "bug" is a one-thing issue that could be
resolved with a one-process patch or something of that nature, if that's the
case.
The messages previous to last ones put here are just generic syncronization
messages, the same along this campaign. I played wesnoth spanish version,
1.10.6; the '[d0]' in the replay saves are just naming conventions.
Also, before posting this bug, I read the changelog and took note of all the
changes into this campaign, and no line of it is related to what happens here
with these replays. Also, when cheating, I just do it with HP & money, and
finally with the unit-advances=(100 - max_level_number) command.
If I can mention something about this 'bug', is this: teamindex<teams_.size()
is too restrict of a condition, why abort? At least, what happens on the
complement of that sentence? Are that messed up those replaysaves?
Thank you.
(file #18872, file #18873, file #18874, file #18875)
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Additional Item Attachment:
File name: LdW-Consejo_con_duras_re..._repetición[d0].gz Size:41 KB
File name: LdW-La_alianza_repetición[d0].gz Size:54 KB
File name: LdW-Revelaciones_repetición[d0].gz Size:51 KB
File name: LdW-Hora_de_gloria_repetición[d0].gz Size:72 KB
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