Follow-up Comment #12, bug #21257 (project wesnoth):
When I first posted, I observed the same trailing effects happening for human
and AI turns. I can't reproduce that right now though, because in the current
version of master its not possible to move units by clicking on them, and its
been this way for some time. I could compile an older commit and make a video
with that but I'm not sure how valuable that would be.
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