URL:
  <http://gna.org/bugs/?21465>

                 Summary: Count of units that can move to a hex is useless
                 Project: Battle for Wesnoth
            Submitted by: alarantalara
            Submitted on: Thu 09 Jan 2014 03:54:45 PM EST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: fendrin
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.8+dev
        Operating System: OS X

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Details:

The count shows the total number of units, both mine and those of other sides
that can reach a hex when it is selected based on the number of moves
currently left for the unit. Of what value is knowing that an enemy unit did
not use its full movement the previous turn and why should it complicate the
information presented?



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File Attachments:


-------------------------------------------------------
Date: Thu 09 Jan 2014 03:54:45 PM EST  Name: Screen shot 2014-01-09 at 3.39.29
PM.png  Size: 718kB   By: alarantalara

<http://gna.org/bugs/download.php?file_id=19715>

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Reply to this item at:

  <http://gna.org/bugs/?21465>

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