URL:
<http://gna.org/bugs/?21465>
Summary: Count of units that can move to a hex is useless
Project: Battle for Wesnoth
Submitted by: alarantalara
Submitted on: Thu 09 Jan 2014 03:54:45 PM EST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: fendrin
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.8+dev
Operating System: OS X
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Details:
The count shows the total number of units, both mine and those of other sides
that can reach a hex when it is selected based on the number of moves
currently left for the unit. Of what value is knowing that an enemy unit did
not use its full movement the previous turn and why should it complicate the
information presented?
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File Attachments:
-------------------------------------------------------
Date: Thu 09 Jan 2014 03:54:45 PM EST Name: Screen shot 2014-01-09 at 3.39.29
PM.png Size: 718kB By: alarantalara
<http://gna.org/bugs/download.php?file_id=19715>
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<http://gna.org/bugs/?21465>
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