URL:
<http://gna.org/bugs/?21466>
Summary: Selecting enemy units doesn't make sense
Project: Battle for Wesnoth
Submitted by: alarantalara
Submitted on: Thu 09 Jan 2014 03:58:58 PM EST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: fendrin
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.8+dev
Operating System: OS X
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Details:
When an enemy unit is selected, it shows how far the unit can move with its
current, not maximum movement points. The maximum value is already shown when
the user hovers, and the unit must be unselected to restore that information.
Further, unless UMC content defines an action with the context menu, there is
no meaningful action associated with selecting an enemy unit, unlike with
selecting an empty hex.
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