URL:
  <http://gna.org/bugs/?21466>

                 Summary: Selecting enemy units doesn't make sense
                 Project: Battle for Wesnoth
            Submitted by: alarantalara
            Submitted on: Thu 09 Jan 2014 03:58:58 PM EST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: fendrin
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.8+dev
        Operating System: OS X

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Details:

When an enemy unit is selected, it shows how far the unit can move with its
current, not maximum movement points. The maximum value is already shown when
the user hovers, and the unit must be unselected to restore that information.
Further, unless UMC content defines an action with the context menu, there is
no meaningful action associated with selecting an enemy unit, unlike with
selecting an empty hex.




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