Follow-up Comment #6, bug #21512 (project wesnoth):
[hide_unit]: Takes SUF.
[unhide_unit]: Takes SUF.
So how would reimplementing those in terms of [store_unit] and [unstore_unit]
be any help in this case? What would [unhide_unit] do with its SUF when the
units in question aren't expected to exist on map or recall lists at that
point?
I really don't think the current implementation needs to be replaced;
improved, maybe, but not replaced.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21512>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs