URL:
<http://gna.org/bugs/?21940>
Summary: [Tutorial] An aggressive player can cause dialogue
issues
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Sat 19 Apr 2014 07:24:59 PM UTC
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10.7
Operating System: All
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Details:
In the first tutorial scenario, it's just barely possible for an aggressive
player (meaning, probably, not a newbie who actually needs the tutorial) to
kill the first Quintain with their main unit, on the same turn as they recruit
the two Elvish Fighters but before either of those units could act.
If this happens, then Delfador leaves and doesn't say his lines, which breaks
the dialogue a little bit. Surprisingly, it mostly still works, except that
the line "I'll tell them to use the one that does the most damage!" has no
antecedent. The simple fix would be to change this line to "I'll tell them to
use the attack that does the most damage!", or something similar. The
suggested line still flows properly with the usual correct dialogue, and
changing this one line is probably easier than trying to modify the scenario
so that this can't happen.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21940>
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