URL:
  <http://gna.org/bugs/?21940>

                 Summary: [Tutorial] An aggressive player can cause dialogue
issues
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Sat 19 Apr 2014 07:24:59 PM UTC
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.7
        Operating System: All

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Details:

In the first tutorial scenario, it's just barely possible for an aggressive
player (meaning, probably, not a newbie who actually needs the tutorial) to
kill the first Quintain with their main unit, on the same turn as they recruit
the two Elvish Fighters but before either of those units could act.

If this happens, then Delfador leaves and doesn't say his lines, which breaks
the dialogue a little bit. Surprisingly, it mostly still works, except that
the line "I'll tell them to use the one that does the most damage!" has no
antecedent. The simple fix would be to change this line to "I'll tell them to
use the attack that does the most damage!", or something similar. The
suggested line still flows properly with the usual correct dialogue, and
changing this one line is probably easier than trying to modify the scenario
so that this can't happen.




    _______________________________________________________

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