Follow-up Comment #12, bug #21800 (project wesnoth):

Maybe I found out when the "bug" happens: It happens in the debug mode.
And it sounds reasonable that in the debug mode players can control also sides
with 'allow_player=no' (or 'controller=null'? All occurences I found had both
'allow_player=no' and 'controller=null').

But I still see a little bug there: The team of the side with
'allow_player=no'/'controller=null' is automatically changed to the side1's
team, and maybe there are more changes in the side's properties.


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