Follow-up Comment #6, bug #21966 (project wesnoth):
>well the reason seems to be that somewhere an impossible move was issured.
Which usualy causes an OOS.
Maybe you didn't read my original submission in a detail. The first problem
happened prior to the OOS:
- it looks until turn 3 of the green side everything is OK
- *turn 3 of the green side appears OK if you watch the replay visually, but
[move] in the savefile doesn't correspond to the visual replay*
- only in turn 4 of the green side the OOS is fired.
(More info can give you the original player who controlled the green side: his
name is Blop, he is registered in the Wesnoth forums, and I just sent him a
link to this gna page.
But I suspect he won't give you more info than me:
I think his turn 3 appeared to be OK, exactly as my replay of turn 3 appeared
OK.
)
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