Follow-up Comment #8, bug #21966 (project wesnoth):

@Anonymous:
My save is from replays.wesnoth.org, and I think players didn't have when they
informed me about the problem.

>It is also possile that ... this is related to your addon. 
I checked all use of u.max_moves and manipulation with u.moves:
In one moment of turn 1 I reset moves to max_moves in a moveto event. But then
the event is removed.
It could cause a problem only if BfW was buggy and would resuscitate the
mentioned moveto event.

@Blop (the green player):
You wasn't the host, right?
Did you mention any problem prior the OOS in turn 4?
You have no your own save of the game?


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