URL:
<http://gna.org/bugs/?22133>
Summary: Cancel orders checkbox doesn't work in multiplayer
-> load game
Project: Battle for Wesnoth
Submitted by: sigurdfdragon
Submitted on: Tue 03 Jun 2014 07:14:48 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.15+dev
Operating System: Win 7 x64
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Details:
When loading a save game through the multiplayer->load game dialog, the
'cancel orders' checkbox doesn't work, and thus the pre-existing unit move
orders are still carried out.
Tested in 1.10.7, 1.11.15, and 1.13. with a local mp game vs ai
Current workaround is to load the save in sp load pathway, resave, then load
in mp dialog.
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<http://gna.org/bugs/?22133>
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