URL:
  <http://gna.org/bugs/?22133>

                 Summary: Cancel orders checkbox doesn't work in multiplayer
-> load game
                 Project: Battle for Wesnoth
            Submitted by: sigurdfdragon
            Submitted on: Tue 03 Jun 2014 07:14:48 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.15+dev
        Operating System: Win 7 x64

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Details:

When loading a save game through the multiplayer->load game dialog, the
'cancel orders' checkbox doesn't work, and thus the pre-existing unit move
orders are still carried out.

Tested in 1.10.7, 1.11.15, and 1.13. with a local mp game vs ai

Current workaround is to load the save in sp load pathway, resave, then load
in mp dialog.




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