Follow-up Comment #17, bug #22068 (project wesnoth):
A quick status update:
I think I know what's the problem with saved wml variables and I'll fix that
as soon as I can. That'll probably be early next week when I get access to my
laptop.
For networked mp problems, I suspect that there might be a separate bug as
various problems were reported with side controllers/players. I'll try to look
into that too, but I can't tell how long it will take to fix.
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