Follow-up Comment #4, bug #23721 (project wesnoth): > Otherwise, how could a replay file be generated from save file as it can be done now?
the savefiles actually contain 2 saves: one from the start of the game ([replay_start] in the file) which is loaded when playing a repay and one save from the current state of the game ([snapshot] in the file). If you use [remove_event] you can at least remove that event from the current state of the game so that it appears only once in the savefile. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23721> _______________________________________________ Nachricht gesendet von/durch Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs