Follow-up Comment #4, bug #23721 (project wesnoth):

> Otherwise, how could a replay file be generated from save file as it can be
done now?

the savefiles actually contain 2 saves: one from the start of the game
([replay_start] in the file) which is loaded when playing a repay and one save
from the current state of the game ([snapshot] in the file).

If you use [remove_event] you can at least remove that event from the current
state of the game so that it appears only once in the savefile.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?23721>

_______________________________________________
  Nachricht gesendet von/durch Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to