Follow-up Comment #5, bug #15567 (project wesnoth):

Turns out it's not related to Ctrl+m characters. It's related to the apparent
inability to read Ctrl+Alt+[key] combinations from the default hot-keys in
/data/core/hotkeys.cfg. This can be confirmed by attempting to add a custom
hot-key of Ctrl+Alt+m - the game will not complain that it's already in use.
In fact, as a work-around, one can manually add Ctrl+Alt+m as a hot-key for
mute in order for it to work.

The only other default Ctrl+Alt combination is Repeat Recruit, which is
Ctrl+Alt+r. This also does not work by default, but can be added manually as a
work-around.

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