Follow-up Comment #2, bug #21503 (project wesnoth):

With SDL2, a windowed game will start in the centre of the screen now, instead
of the possibility of an edge hanging off screen. It will still ignore
Windows' 'run maximised' shortcut property, though. I suspect this is just the
way SDL works - I'm not sure if such a feature exists in other OSs either.

If you wish to start the game maximised, what difference is it to use
full-screen mode instead?

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