Update of bug #25411 (project wesnoth):

                  Status:               Confirmed => Works For Me           

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Follow-up Comment #2:

I didn't check how things were back in January, but with today's master
(930fb36), the wolves behave exactly as they did in 1.11/1.12.

Looking into the wolf patrol AI code, they are supposed to come after the
player's units when they are closer than 3 hexes at any waypoint, otherwise
follow their patrol routes. That's exactly what they are doing for me.

I've attached a replay of the part of getting Landar and Kalenz to the Chief.
I didn't try to be particularly quick or smart or anything, just testing out
the wolves' behavior. All working as it should for me.

(file #29889)
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Additional Item Attachment:

File name: LoW-The_Chief_Must_Die_replay.gz Size:14 KB


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