Update of bug #25411 (project wesnoth):
Status: Confirmed => Works For Me
_______________________________________________________
Follow-up Comment #2:
I didn't check how things were back in January, but with today's master
(930fb36), the wolves behave exactly as they did in 1.11/1.12.
Looking into the wolf patrol AI code, they are supposed to come after the
player's units when they are closer than 3 hexes at any waypoint, otherwise
follow their patrol routes. That's exactly what they are doing for me.
I've attached a replay of the part of getting Landar and Kalenz to the Chief.
I didn't try to be particularly quick or smart or anything, just testing out
the wolves' behavior. All working as it should for me.
(file #29889)
_______________________________________________________
Additional Item Attachment:
File name: LoW-The_Chief_Must_Die_replay.gz Size:14 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?25411>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs