Update of bug #25411 (project wesnoth): Status: Confirmed => Works For Me
_______________________________________________________ Follow-up Comment #2: I didn't check how things were back in January, but with today's master (930fb36), the wolves behave exactly as they did in 1.11/1.12. Looking into the wolf patrol AI code, they are supposed to come after the player's units when they are closer than 3 hexes at any waypoint, otherwise follow their patrol routes. That's exactly what they are doing for me. I've attached a replay of the part of getting Landar and Kalenz to the Chief. I didn't try to be particularly quick or smart or anything, just testing out the wolves' behavior. All working as it should for me. (file #29889) _______________________________________________________ Additional Item Attachment: File name: LoW-The_Chief_Must_Die_replay.gz Size:14 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25411> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs