Follow-up Comment #11, bug #25411 (project wesnoth): Okay, well I found something but I can no longer demonstrate it. I have attached a jpeg of the initial set up in LoW Chief. The fort that I point to with the large red arrow WAS completely full of 6 orcs when I went back and played 1.13 the first time tonight.
After one replay where I failed miserably I went back to start and every restart since then there are only 2 orcs in the fort. And with only 2 orcs my strategy from 1.12 is working again in 1.13. I believe this was true of all the other forts as well. When the scenario fails it appears that all forts are full of orcs and that additional orcs are possibly being spawned every turn. I will try to reproduce it again tomorrow and get a screen shot. (file #29895) _______________________________________________________ Additional Item Attachment: File name: LoWChief113init.jpg Size:348 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25411> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs