On Thu, Nov 03, 2005 at 17:22:48 -0600, David White <[EMAIL PROTECTED]> wrote: > > (1) opposite is on the same side as defender (and thus an enemy of attacker) > (2) opposite is on a side allied with defender (and thus an enemy of > attacker) > (3) opposite is on the same side as attacker (and thus an enemy of defender) > (4) opposite is on a side allied with attacker (and thus an enemy of > defender) > (5) opposite is on a side that is enemies of both attacker and defender > > At the moment backstab occurs only in case (3). > > Bruno is suggesting it take place in case (4), and I think in case (5) > too. My opinion is that it should take place in case (4), and whether or > not it takes place in case (5) is of little consequence, since that's > not a common situation anyhow.
Case 5 > > So yes, please go ahead and work on this change. :) OK. The other think I was going to check was if the opposite unit was stoned. I don't know if the current code does that. But I don't think statues should distract units. I couldn't think of any other special cases, but if there are some that should be considered, bring them up.
