On Thu, Nov 03, 2005 at 17:22:48 -0600,
  David White <[EMAIL PROTECTED]> wrote:
> 
> (1) opposite is on the same side as defender (and thus an enemy of attacker)
> (2) opposite is on a side allied with defender (and thus an enemy of 
> attacker)
> (3) opposite is on the same side as attacker (and thus an enemy of defender)
> (4) opposite is on a side allied with attacker (and thus an enemy of 
> defender)
> (5) opposite is on a side that is enemies of both attacker and defender
> 
> At the moment backstab occurs only in case (3).
> 
> Bruno is suggesting it take place in case (4), and I think in case (5) 
> too. My opinion is that it should take place in case (4), and whether or 
> not it takes place in case (5) is of little consequence, since that's 
> not a common situation anyhow.

Case 5

> 
> So yes, please go ahead and work on this change. :)

OK.

The other think I was going to check was if the opposite unit was stoned.
I don't know if the current code does that. But I don't think statues should
distract units. I couldn't think of any other special cases, but if there
are some that should be considered, bring them up.

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