Hi, developers. I would like to move towards a Wesnoth 1.1 release soon now.
Ivanovic proposed releasing it by Christmas and I think it's a good date. I would propose releasing Wesnoth 1.1 by Christmas Eve if possible (you know, IIRWIIR). I will likely get some free time in Christmas so I'll be able to help with some "big changes" like re-arranging mainline campaigns to behave like usercampaigns. I would like to read comments about: * what do you think about the 1.1 timing? * what needs to be done for 1.1? * loading old savegames doesn't work (even start of scenarion ones) * do something with the replay bar * do something with the clock * new freim terrains * boucman changes for animations * ... I would also like to know if we have an ETA for the Python scripting thing. Best regards