Hi, developers.

I would like to move towards a Wesnoth 1.1 release soon now.

Ivanovic proposed releasing it by Christmas and I think it's a good
date. I would propose releasing Wesnoth 1.1 by Christmas Eve if possible
(you know, IIRWIIR).

I will likely get some free time in Christmas so I'll be able to help
with some "big changes" like re-arranging mainline campaigns to behave
like usercampaigns.

I would like to read comments about:
* what do you think about the 1.1 timing?
* what needs to be done for 1.1?
        * loading old savegames doesn't work (even start of scenarion
          ones)
        * do something with the replay bar
        * do something with the clock
        * new freim terrains
        * boucman changes for animations
        * ...

I would also like to know if we have an ETA for the Python scripting thing.

Best regards

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