> Hi, developers. > I would also like to know if we have an ETA for the Python scripting thing.
Hello. I haven't had yet any real feedback on Python API, and I don't really want to finish everything then be told there are many things to change :) So I haven't worked on it for some time. The "big" things are there (move units, recruit, know terrain and units, types, attacks, and so on), enough to write a semi-decent AI already I think (I *think* you can possibly reimplement current AI, but I haven't checked). The code lacks checks to avoid crashes (you can move a unit on another one, which gives bad results!), and probably a few wrappers for stats and such - shouldn't be too hard to add. Nicolas "Ryo" Weeger Accédez au courrier électronique de La Poste : www.laposte.net ; 3615 LAPOSTENET (0,34/mn) ; tél : 08 92 68 13 50 (0,34/mn)