Okay, here is a list of specials and units. I don't know if cures and heals already was split and if it should split. I don't know if we should vary in the special notes for the different levels of leadership. Now here is the list, taken from the units listed at units.wesnoth.org. Campaign units are *not* included. Following things are missing in this list: All the attack specials like poison, slow, magic, marksman and charge. I think it would be nice to have a general "Special notes:" for these units that gets added automatically if possible. At least it would be good to have one string that would not vary for the units having this "feature". This would allow us to easyly mass replace descriptions when they are outdated. It would be really great, if the units could somehow get their special part though I don't have the time to do this job. The list is at the end of this mail.
Greets,
Nils Kneuper aka Ivanovic

Leadership:
Drake Flare (lvl2)
Drake Flameheart (lvl3)
Elvish Captain (lvl2)
Elvish Marshal (lvl3)
Goblin Rouser (lvl1)
Sergant (lvl1)
Lieutenant (lvl2)
General (lvl3)
Grand Marshal (lvl4)
Orcish Leader (lvl1)
Orcish Ruler (lvl2)
Orcish Sovereign (lvl3)
Death Knight (lvl3)

Steadfast:
Dwarvish Guardsman
Dwarvish Stalwart
Dwarvish Sentinel
Merman Hoplite

Ambush:
Elvish Ranger
Elvish Avenger
Wose
Elder Wose
Ancient Wose

Regenerates:
Tentacle of the Deep
Troll Hero
Great Troll
Troll Whelp
Troll
Troll Warrior
Troll Rocklobber
Wose
Elder Wose
Ancient Wose

Nightstalk:
Shadow
Nightgaunt

Berserker:
Dwarvish Ulfserker
Dwarvish Berserker

Heals:
Elvish Shaman
Paladin
Saurian Augur
Saurian Oracle

Cures:
Elvish Druid
Elvish Shyde
White Mage
Mage of Light
Saurian Soothsayer
Mermaid Priestess
Mermaid Diviner

Skirmisher:
Fencer
Duelist
Master at Arms
Rogue
Assassin
Saurian Skirmisher
Saurian Ambusher
Saurian Flanker

Illuminates:
Mage of Light
Mermaid Diviner

Teleport:
Silver Mage

Submerge:
Skeleton
Revenant
Draug
Deathblade
Skeleton Archer
Bone Shooter
Soul Shooter

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