"Special notes:" for these units that gets added automatically if possible. At least it would be good to have one string that would not vary for the units having this "feature". This would allow us to easyly mass replace descriptions when they are outdated.
KISS: I think the easiest and most flexible way is to add macros in abilities.cfg, for example SPECIAL_NOTES_NIGHTSTALK, then in the unit description you include these macros (if desired) after "... Special Notes: ..." I'll go ahead and assign this task to myself if no one objects. --Sapient
Leadership: Drake Flare (lvl2) Drake Flameheart (lvl3) Elvish Captain (lvl2) Elvish Marshal (lvl3) Goblin Rouser (lvl1) Sergant (lvl1) Lieutenant (lvl2) General (lvl3) Grand Marshal (lvl4) Orcish Leader (lvl1) Orcish Ruler (lvl2) Orcish Sovereign (lvl3) Death Knight (lvl3) Steadfast: Dwarvish Guardsman Dwarvish Stalwart Dwarvish Sentinel Merman Hoplite Ambush: Elvish Ranger Elvish Avenger Wose Elder Wose Ancient Wose Regenerates: Tentacle of the Deep Troll Hero Great Troll Troll Whelp Troll Troll Warrior Troll Rocklobber Wose Elder Wose Ancient Wose Nightstalk: Shadow Nightgaunt Berserker: Dwarvish Ulfserker Dwarvish Berserker Heals: Elvish Shaman Paladin Saurian Augur Saurian Oracle Cures: Elvish Druid Elvish Shyde White Mage Mage of Light Saurian Soothsayer Mermaid Priestess Mermaid Diviner Skirmisher: Fencer Duelist Master at Arms Rogue Assassin Saurian Skirmisher Saurian Ambusher Saurian Flanker Illuminates: Mage of Light Mermaid Diviner Teleport: Silver Mage Submerge: Skeleton Revenant Draug Deathblade Skeleton Archer Bone Shooter Soul Shooter _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
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