I don't know how i didn't notice it previously, but the bridge is not drawn over the swamp. I gave it a shot, but couldn't do any better than to draw the bridge over swamp-water but without the reeds. I'll do that, but hopefully Mog can put it back together the way it's supposed to be.
This isn't a blocker for a dev release, but it is worth fixing if possible. -eleazar / j.w. bjerk > -------- Original Message -------- > Subject: Re: [Wesnoth-dev] Preparing for 1.3.2 > From: Nils Kneuper <[EMAIL PROTECTED]> > Date: Tue, April 24, 2007 2:56 pm > To: dev-talk <[email protected]> > > Okay, looks like all the real blockers are fixed. If everything is > alright and noone starts to shout that I should not do so, I will > release tomorrow in the afternoon (april 25th, about 17:00 GMT+2/CEST > (Central European Summer Time)). So now my tasks for all of you: > 1) Send a mail if there are any really important blockers left. > 2) Update the changelog. > 3) Tell me what to specifically mention in the release notes. > > That is all for the moment. If everything goes right I will tag in 21 > hours. > Cheers, > Nils Kneuper aka Ivanovic > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
