On Thu, Apr 26, 2007 at 05:36:38PM +0200, Mark de Wever wrote: > all savegames. I see no need in trying to load stuff of which we know that > it won't work and might crash Wesnoth. (Smaller breakage or possible > breakage we can still try to load.)
It would actually be great if Wesnoth never crashed, even if it was given complete garbage. It shouldn't be that hard to catch a generic error "couldn't successfully read the game file" and return gracefully. -- [EMAIL PROTECTED] _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
