On Thu, Apr 26, 2007 at 05:36:38PM +0200, Mark de Wever wrote:
> all savegames. I see no need in trying to load stuff of which we know that
> it won't work and might crash Wesnoth. (Smaller breakage or possible
> breakage we can still try to load.)

It would actually be great if Wesnoth never crashed, even if it was
given complete garbage.  It shouldn't be that hard to catch a generic
error "couldn't successfully read the game file" and return gracefully.

-- [EMAIL PROTECTED]

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