On Thu, Apr 26, 2007 at 01:12:53PM -0400, John McNabb wrote: > Because I see potential for different types of incompatability in the > future. Imagine that in the future there is an incompatablity that > only causes problems if a particular event is used (or unit, whatever) > Some save games that are nominally from an incompatable revision will > load almost ok, while others will die a miserable death because that > save has the feature which breaks things. Not that I care > particularly strongly about it.
For the normal breakage we already show a message, this breakage _will_ cause trouble, hence the need to rufuse loading. Since you don't care too much about it and nobody else disagrees I'll add this feature. Shortly after that I remove the 1.2 terrain support. Regards, Mark de Wever aka Mordante/SkeletonCrew _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
