On Tue, Jul 24, 2007 at 14:21:55 -0400, Noy <[EMAIL PROTECTED]> wrote: > A couple of days ago several developers had a discussion on IRC about > the method by which we decide on some major decisions affecting the > esthetic aspects of the game. In particular, issues such as naming > units, unit descriptions, and historical aspects on the game, have > no defined process as to who makes decisions on these issues. > Currently we have an ad-hoc system, based partly on prior precedents > which clearly has not worked well, as the recent controversy on the > Soulshooter's renaming illustrated.
That isn't the only area where that is true. The language standard issue never reached a real consensus. People gave arguments on both sides and I don't think were that far apart, but no decision was really made, though SotBE stayed as Eric wrote, as no one felt strongly enough about the issue to change it against the current maintainer's wishes. I think making a committee with authority is a good step, as Dave doesn't seem to have time to be benevolent dictator, which seemed to be the way things were earlier on in the project. _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
