Bruno Wolff III wrote:
> The South Guard defines custom versions of standard traits with slightly
> different characteristics. This doesn't seem like a good idea. The "quick"
> definition has the old 10% penalty rather than the current 5% penalty.
> "strong" gives +2 damage and +2 hp instead of the current +1 damage and +1 hp.
> I don't remember strong ever doing that exact combo, so it might be that
> the author wanted it to be stronger for the units it was given to or I just
> might not remember when "strong" did that.
> Is there a good reason not to change the campaign to use the standard macros
> for traits?

Not really. I'd definitely rather have those duplicates removed and have 
the standard traits be used instead.


--
Lari Nieminen
[EMAIL PROTECTED]
+358443758373

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