I agree.  I see little use for separate and only marginally different
traits, but much chance for confusion.

I am currently in the process of making some changes to TSG.  Would this
change be as simple as removing the custom traits?

George aka Wintermute

On 8/14/07, Lari Nieminen <[EMAIL PROTECTED]> wrote:
>
> Bruno Wolff III wrote:
> > The South Guard defines custom versions of standard traits with slightly
> > different characteristics. This doesn't seem like a good idea. The
> "quick"
> > definition has the old 10% penalty rather than the current 5% penalty.
> > "strong" gives +2 damage and +2 hp instead of the current +1 damage and
> +1 hp.
> > I don't remember strong ever doing that exact combo, so it might be that
> > the author wanted it to be stronger for the units it was given to or I
> just
> > might not remember when "strong" did that.
> > Is there a good reason not to change the campaign to use the standard
> macros
> > for traits?
>
> Not really. I'd definitely rather have those duplicates removed and have
> the standard traits be used instead.
>
>
> --
> Lari Nieminen
> [EMAIL PROTECTED]
> +358443758373
>
> _______________________________________________
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>



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