well, sort of... here the main idea is to allow easy AI tweaking...
the prospect of writing a whole AI is huge. however being able to tweak the AI of one particular unit with little effort would probably appeal much more to WML developper. just throwing ideas around On Jan 29, 2008 4:57 PM, Bruno Wolff III <[EMAIL PROTECTED]> wrote: > On Tue, Jan 29, 2008 at 08:16:51 +0100, > jeremy rosen <[EMAIL PROTECTED]> wrote: > > my main advice would be to have a way to attach a forumla to a unit... > > > > the idea is that usually you want one unit to act differently, and > easing > > the write of per unit AI would help scenario designers doing simple AI. > > > > We also need "per faction" formulas and I am not sure how these two > would > > mix, but that would definitely be a usefull feature... > > Isn't that what object oriented programming is about. You attach methods > to objects? I would expect that that wouldn't be too hard to do in C++. > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev >
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