On Tue, Jan 29, 2008 at 17:04:37 +0100,
  jeremy rosen <[EMAIL PROTECTED]> wrote:
> well, sort of...
> 
> here the main idea is to allow easy AI tweaking...
> 
> the prospect of writing a whole AI is huge. however being able to tweak the
> AI of one particular unit with little effort would probably appeal much more
> to WML developper.

I aggree with that. I was just commenting on the attaching custom AI to
specific units. Making an AI that plays well is hard. Using the AI for
story scripting, probably won't be too hard.

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