Hello all,
through my last refactoring of the savegame code i stumbled upon the fact that automatic replay saves still call the method save_game_interactive, which looks kind of odd. They do that because they ask for overwrite permission (and maybe a new filename) if the replay filename already exists. The other two automatic saves however dont do that (start-of-scenario and autosave), they just overwrite without asking. I would like to have a homogenous behaviour here, either such that replays overwrite without asking, too, or that overwrite permissions are always requested if the file already exists. Actually, I am indifferent which one to prefer. What do you think about it? Greetings Yogi
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