slashdot.org? ;-)
Karol On Thu, May 21, 2009 at 3:25 PM, Greg Boggs <[email protected]> wrote: > Is there a url which we can use to inform student artists about this grant? > > David White wrote: >> Kitty, >> >> There are two main ways we've attracted GSoC students: (1) those who are >> already Wesnoth developers, but find that they can contribute much more >> intensely to Wesnoth if their living expenses are paid for over the >> summer; (2) those who are new to Wesnoth and perhaps find out about it >> only through GSoC. >> >> For this program, we are going to begin only through option (1). We will >> be looking for people who are students, and artists, and contribute good >> quality art to Wesnoth already. We hope that by us paying them some >> money, we'll be able to get them to devote some of their summer to >> working fully on Wesnoth. >> >> If the program is successful and we feel we are in a position to attract >> new artists, we may consider option (2). However, I think that option >> (1) will suffice for now. >> >> That said, I think you are a prime candidate for this, Kitty. If you are >> interested, I think we would love to have an application from you. I >> believe Jetryl has already contacted you about this via a forum PM. >> >> Regards, >> >> David >> >> On Wed, 2009-05-20 at 23:35 +0200, [email protected] wrote: >> >>> Hi, >>> >>> that sounds like an interesting plan! Just one question: >>> If this works like GSoC - where and how do you plan to acquire students? >>> Will we post ads on art forums? And which ones? As far as I know GSoC >>> works because it is already well known and promoted and thus gets the >>> attention of interesting/talented participants. How will we get the >>> attention >>> of artists not already involved in open source games? >>> >>> Greetings, Kitty >>> >>> >>> >>>> -----Ursprüngliche Nachricht----- >>>> Von: "Noy" <[email protected]> >>>> Gesendet: 19.05.09 23:00:39 >>>> An: dev-talk <[email protected]> >>>> Betreff: [Wesnoth-dev] Art Scholarship Proposal >>>> >>> >>>> Greetings >>>> >>>> Over the past few weeks a proposal has been raised for the creation of >>>> a Wesnoth GSOC-like art scholarship. I've spoken to several developers >>>> including Dave, Jetryl and Ivanovic on this topic, and this email is >>>> really an compilation of those discussions. >>>> >>>> I believe the reason behind the proposal is fairly simple; If wesnoth >>>> desires continued growth in the future, it is essential that we >>>> embrace a holistic approach to our development. While enhancing GUI, >>>> stats server or mp security are important issues, so is art >>>> development. I doubt anybody can deny the exceptional contribution >>>> made by Kitty, Lord Bob and Jetryl to the game over the past year. >>>> This proposal intends to build on that by developing our young talent >>>> base. At the same time it is a philanthropic endevour, where we are >>>> offering a student the opportunity to enhance their art skills over >>>> the summer. >>>> >>>> Wesnoth financial situation is well suited for such a proposal. With >>>> the completion of this year's GSOC in September we will have an >>>> operating reserve of between $5,000 and $7,000 dollars. Based on this >>>> and some discussions, I believe there are two acceptable options; a >>>> single $2,500 scholarship or two at $1,500 each. This would leave at >>>> minimum $2,000 for other contingencies. >>>> >>>> The mechanics of the scholarship would closely resemble how we manage >>>> the GSOC process. We would retain the mentoring process the summer of >>>> code uses, with Jetryl as the lead person. However the nature of art >>>> as a medium in our project compared to coding requires some >>>> adjustments to the payment and oversight scheme. GSOC projects >>>> typically are end loaded; though there is constant interaction between >>>> the mentor and student, the project is typically finished at the end. >>>> As such the money is disbursed at the beginning and end of the >>>> project. For an art project, we would expect a number of pieces to be >>>> completed over the project length. Therefore a progressive payment >>>> scheme seems more appropriate, where money is allocated when the >>>> student reaches certain milestones. This transfers some of the onus >>>> from the student to the mentor, as the latter would need to identify >>>> the development path of the student. I submit that a prospective >>>> student would identify some areas where he or she would like to >>>> improve, to which the mentor would design a program around. As an >>>> illustrative example, if this program was run from June 1st to >>>> September 1st, having four milestones (one every three weeks >>>> consisting of a piece of art or two) might seem reasonable. Upon each >>>> assignment's completion funds would be disbursed. Again I'm not >>>> suggesting how it should be, just to illustrate how it might be >>>> organized. >>>> >>>> While this system may seem to be somewhat onerous compared to GSOC, >>>> there are several good reasons for it. First is the fact that we are >>>> running this for the first time and don't have an adequate >>>> understanding of how this may turn out. By using a progressive scheme >>>> we can ensure the money is being used effectively throughout. I would >>>> rather this be run somewhat stringently the first time and then relax >>>> our procedures for subsequent attempts, if we decide to repeat it in >>>> the future. The second reason is the unique area for art. Unlike other >>>> gsoc programs which are widely critiqued by all the developers, we >>>> only have one individual in this area. Since Jetryl is the only art >>>> developer involved in day to day management of wesnoth, it would be >>>> difficult for our community to effectively assess the scholarship's >>>> outcome. Having clear milestones enables us to maintain an adequate >>>> level of oversight that is consistent with the GSOC program. >>>> >>>> Obviously comments are welcome, but I would suggest that we move >>>> quickly on this proposal if it is approved. >>>> >>>> Noy. >>>> >>>> _______________________________________________ >>>> Wesnoth-dev mailing list >>>> [email protected] >>>> https://mail.gna.org/listinfo/wesnoth-dev >>>> >>>> >>> ____________________________________________________________ >>> Text: GRATIS für alle WEB.DE-Nutzer: Die maxdome Movie-FLAT! >>> Jetzt freischalten unter http://movieflat.web.de >>> >>> >>> _______________________________________________ >>> Wesnoth-dev mailing list >>> [email protected] >>> https://mail.gna.org/listinfo/wesnoth-dev >>> >> >> >> _______________________________________________ >> Wesnoth-dev mailing list >> [email protected] >> https://mail.gna.org/listinfo/wesnoth-dev >> >> > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
