Trac is nice and there is an importer - http://trac.edgewall.org/wiki/TracImport
John On Sat, Dec 12, 2009 at 1:00 AM, Ben Anderman <[email protected]> wrote: > I did get my computer working again (new HD). Here's what happened with all > those SDL-related bugs: > 1. I upgraded to 1.2.14, tested things out, found that there were some > graphics problems (Wesnoth code's fault), and the performance was atrocious > (not sure why; but my own game had about 5x better performance). > 2. Given the problems, I downgraded for the release. > 3. My harddrive died, and bug reports started piling in. > 4. I got a new harddrive, and everything back how it was, and I found: I'd > downgraded to an ancient version of SDL. > > So in the last release I used 1.2.13 again, and everything should be > working. So our problems with 1.2.14 are not fixed, but for Mac at least, > they're probably caused by how we do things. And all those "upstream" > problems are based on an ancient version of SDL, and can therefore be > ignored. Sorry about that! > > Ben/crimson_penguin > > On Dec 11, 2009, at 10:22 AM, Sam Lantinga wrote: > > > Do you know of a better bug tracker that can import the bugzilla bug > database? > > > > Did the mac packager get his machine back from RMA? Did upgrading to > > SDL 1.2.14 fix his problems? (although I can't think of a specific > > reason why it would) > > > > I haven't been able to reproduce the Linux input problem. > > Interestingly in the original bug report he mentions that one of the > > buttons in the game works, but not most of them, which boggles my > > mind. :) > > > > See ya! > > > > On Thu, Nov 19, 2009 at 8:53 AM, Nils Kneuper <[email protected]> > wrote: > >> -----BEGIN PGP SIGNED MESSAGE----- > >> Hash: SHA1 > >> > >> Sam Lantinga schrieb: > >>> Thanks for the feedback. You can also always enter them in SDL's bug > >>> system: http://bugzilla.libsdl.org/ > >> > >> Uhm, yeah, you know, your bugtracker sucks... It is a non trival task to > get a > >> simple list of all open bugs which I prefer to look over before posting > anything > >> since searching for bugs is somehow problematic in cases where you can > formulate > >> things in basically 500 different ways... ;) > >> > >> > >>> The Mac OS X bugs look like something isn't restoring or updating the > >>> background after a blit. I'm not sure how that would be specific to > >>> the Mac driver - maybe an off by one in the update rect routine? > >>> Interestingly it looks l that routine is doing a full window update > >>> instead of only copying theike requested rects. Maybe that's the > >>> problem? > >> > >> No idea, the respective devs should have a look at it though I assume > that the > >> code used on our side is most likely not platform specific and the prob > sounds > >> mac specific. > >> > >> I just talked to the mac packager and he told me that for this release > 1.2.13 > >> was used. So this one is not directly something "regression in > 1.2.14"-related, > >> sorry, my bad. Might be some libsdl problem anyway, but maybe he can > help you a > >> little getting better information regarding the bugs, though his OSX > system just > >> broke down and is currently in RMA... > >> > >> > >>> I haven't had a chance to look at the Linux bug, but please ping me if > >>> I don't look into it over the weekend. > >> > >> Hmm, how should I "see" if you managed to look into it over the weekend? > Will > >> you simply reply to this mail? > >> > >> Okay, here is another one, probably basically the one also reported in > bug > >> 14770, though I am not 100% sure. > >> http://forum.wesnoth.org/viewtopic.php?f=4&t=27800&start=0 > >> > >> > >> Thanks for your quick response, > >> Nils Kneuper aka Ivanovic > >> > >> PS: It would be nice if you used the "answer all" option, so that the > devs on > >> the ML also get the info. Maybe someone who knows more details > (where/when > >> required) will reply this way, too. > >> -----BEGIN PGP SIGNATURE----- > >> Version: GnuPG v2.0.13 (GNU/Linux) > >> > >> iEYEARECAAYFAksFeBwACgkQfFda9thizwWfAwCePImkigXEU9oNbCTJ37nWOAji > >> WOcAoJTimx6C/G+5IGWNdYs+VrzfroPf > >> =SCSC > >> -----END PGP SIGNATURE----- > >> > > > > > > > > -- > > -Sam Lantinga, Founder and President, Galaxy Gameworks LLC > > > > _______________________________________________ > > Wesnoth-dev mailing list > > [email protected] > > https://mail.gna.org/listinfo/wesnoth-dev > > > > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev >
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