Trac is nice and there is an importer -

  http://trac.edgewall.org/wiki/TracImport

John

On Sat, Dec 12, 2009 at 1:00 AM, Ben Anderman <[email protected]> wrote:

> I did get my computer working again (new HD). Here's what happened with all
> those SDL-related bugs:
> 1. I upgraded to 1.2.14, tested things out, found that there were some
> graphics problems (Wesnoth code's fault), and the performance was atrocious
> (not sure why; but my own game had about 5x better performance).
> 2. Given the problems, I downgraded for the release.
> 3. My harddrive died, and bug reports started piling in.
> 4. I got a new harddrive, and everything back how it was, and I found: I'd
> downgraded to an ancient version of SDL.
>
> So in the last release I used 1.2.13 again, and everything should be
> working. So our problems with 1.2.14 are not fixed, but for Mac at least,
> they're probably caused by how we do things. And all those "upstream"
> problems are based on an ancient version of SDL, and can therefore be
> ignored. Sorry about that!
>
> Ben/crimson_penguin
>
> On Dec 11, 2009, at 10:22 AM, Sam Lantinga wrote:
>
> > Do you know of a better bug tracker that can import the bugzilla bug
> database?
> >
> > Did the mac packager get his machine back from RMA?  Did upgrading to
> > SDL 1.2.14 fix his problems? (although I can't think of a specific
> > reason why it would)
> >
> > I haven't been able to reproduce the Linux input problem.
> > Interestingly in the original bug report he mentions that one of the
> > buttons in the game works, but not most of them, which boggles my
> > mind. :)
> >
> > See ya!
> >
> > On Thu, Nov 19, 2009 at 8:53 AM, Nils Kneuper <[email protected]>
> wrote:
> >> -----BEGIN PGP SIGNED MESSAGE-----
> >> Hash: SHA1
> >>
> >> Sam Lantinga schrieb:
> >>> Thanks for the feedback.  You can also always enter them in SDL's bug
> >>> system: http://bugzilla.libsdl.org/
> >>
> >> Uhm, yeah, you know, your bugtracker sucks... It is a non trival task to
> get a
> >> simple list of all open bugs which I prefer to look over before posting
> anything
> >> since searching for bugs is somehow problematic in cases where you can
> formulate
> >> things in basically 500 different ways... ;)
> >>
> >>
> >>> The Mac OS X bugs look like something isn't restoring or updating the
> >>> background after a blit.  I'm not sure how that would be specific to
> >>> the Mac driver - maybe an off by one in the update rect routine?
> >>> Interestingly it looks l that routine is doing a full window update
> >>> instead of only copying theike requested rects.  Maybe that's the
> >>> problem?
> >>
> >> No idea, the respective devs should have a look at it though I assume
> that the
> >> code used on our side is most likely not platform specific and the prob
> sounds
> >> mac specific.
> >>
> >> I just talked to the mac packager and he told me that for this release
> 1.2.13
> >> was used. So this one is not directly something "regression in
> 1.2.14"-related,
> >> sorry, my bad. Might be some libsdl problem anyway, but maybe he can
> help you a
> >> little getting better information regarding the bugs, though his OSX
> system just
> >> broke down and is currently in RMA...
> >>
> >>
> >>> I haven't had a chance to look at the Linux bug, but please ping me if
> >>> I don't look into it over the weekend.
> >>
> >> Hmm, how should I "see" if you managed to look into it over the weekend?
> Will
> >> you simply reply to this mail?
> >>
> >> Okay, here is another one, probably basically the one also reported in
> bug
> >> 14770, though I am not 100% sure.
> >> http://forum.wesnoth.org/viewtopic.php?f=4&t=27800&start=0
> >>
> >>
> >> Thanks for your quick response,
> >> Nils Kneuper aka Ivanovic
> >>
> >> PS: It would be nice if you used the "answer all" option, so that the
> devs on
> >> the ML also get the info. Maybe someone who knows more details
> (where/when
> >> required) will reply this way, too.
> >> -----BEGIN PGP SIGNATURE-----
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> >>
> >> iEYEARECAAYFAksFeBwACgkQfFda9thizwWfAwCePImkigXEU9oNbCTJ37nWOAji
> >> WOcAoJTimx6C/G+5IGWNdYs+VrzfroPf
> >> =SCSC
> >> -----END PGP SIGNATURE-----
> >>
> >
> >
> >
> > --
> >       -Sam Lantinga, Founder and President, Galaxy Gameworks LLC
> >
> > _______________________________________________
> > Wesnoth-dev mailing list
> > [email protected]
> > https://mail.gna.org/listinfo/wesnoth-dev
> >
>
>
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