On Tue, Feb 08, 2011 at 09:38:45AM -0500, George Birthisel wrote: > 2011/2/6 Jörg Hinrichs <[email protected]> > > With regard to game selection, I think it's excellent to organize the types > of MP games with tabs as the draft does. I wonder if things should be > broken into three (or more?) groups though. We have 3 basic 'game types' > currently: > > 1. Standard maps - Maps for 2 or more players using normal Wesnoth rules. > 2. MP campaigns - Campaigns for 2 or more players which may have some > special rules and events but which will be explained in the course of the > campaign. > 3. Scenarios - Maps for 2 or more players with some-to-lots of WML > modification (includes RPG and ANL like games and "Survival" type > scenarios, among others), often involves some amount of figuring things out > (I.E. "Ah, a bunch of units just spawned over there on turn 3).
Does group 3 need to be a special group or does if fit in group two? To me the feel (from a developer point of view) more in group 2. Also what do we want to do once RPG campaigns are created? Personally I expect their creation to be a matter of time once the MP campaigns work properly. -- Regards, Mark de Wever aka Mordante/SkeletonCrew _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
