On Tue, Feb 08, 2011 at 09:38:45AM -0500, George Birthisel wrote:
> 2011/2/6 Jörg Hinrichs <[email protected]>
> 
> With regard to game selection, I think it's excellent to organize the types
> of MP games with tabs as the draft does.  I wonder if things should be
> broken into three (or more?) groups though.  We have 3  basic 'game types'
> currently:
> 
> 1. Standard maps - Maps for 2 or more players using normal Wesnoth rules.
> 2. MP campaigns - Campaigns for 2 or more players which may have some
> special rules and events but which will be explained in the course of the
> campaign.
> 3. Scenarios - Maps for 2 or more players with some-to-lots of WML
> modification (includes RPG and ANL like games and "Survival" type
> scenarios, among others), often involves some amount of figuring things out
> (I.E. "Ah, a bunch of units just spawned over there on turn 3).

Does group 3 need to be a special group or does if fit in group two? To
me the feel (from a developer point of view) more in group 2. Also what
do we want to do once RPG campaigns are created? Personally I expect
their creation to be a matter of time once the MP campaigns work
properly.

-- 
Regards,
Mark de Wever aka Mordante/SkeletonCrew

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