On Tue, Feb 08, 2011 at 02:38:46PM -0500, George Birthisel wrote: > The way I use the words, personally, a campaign is something that is several > scenarios put together. A scenario is one map with particular starting > conditions and possibly special rules. Sure, scenarios could be put into > 'campaigns' in the sense that they are short (I.E. one map) campaigns, but > it seems somewhat misleading. The term "MP campaign" as used on the server > currently refers to things like World Conquest and other campaigns in the > same way we think of single player campaigns - just with more players. It > is not, AFAIK, used to refer to things like survivals and even many of the > games that would be described as RPGs. > > Perhaps it's not worth forcing the distinction, but when thinking about how > to logically organize stuff I believe it's worth considering how many tabs > to have. If anything, the WML heavy scenarios would go in "single > scenarios" as per your draft. My point was perhaps making the distinction > between maps without WML craziness, and those that have modified the rules > of Wesnoth in some way.
Well I was more thinking of putting the 'WML heavy scenarios' in campaigns. We are thinking about letting campaigns have a different settings screen, which could also allow scenario specific settings. But maybe it would be a good idea to think about what kind of tags we need for several scenarios. Once we tag everything properly we can select with kinds of campaigns we want to show on which tab. This means that one tab can show several kinds or just one kind and also allow us to change it later. -- Regards, Mark de Wever aka Mordante/SkeletonCrew _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
