i'm all for it, i'm not sure what I could talk about (maybe the new
dev process) but i like the idea

On Mon, Oct 10, 2011 at 10:50 PM, Phil Barber <[email protected]> wrote:
> In theory, I'm in, though TBF I've been doing comparatively little 'noth
> stuff over the past year due to various Real Life™ stuff.  Depends on
> holiday as well.
>
> tsi
>
>> Date: Mon, 10 Oct 2011 22:47:55 +0200
>> From: [email protected]
>> To: [email protected]
>> Subject: [Wesnoth-dev] gaming dev room at FOSDEM2012?
>>
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>> Hi everybody!
>> I wanted to bring up an old question on the list that was talked about on
>> and
>> off during the last FOSDEMs. What do you think of going for a "Open Source
>> Game Development" room at the next FOSDEM? In the previous years we always
>> had
>> our WESDEM during FOSDEM and just got us "some" seats in one of the
>> hacking
>> rooms. We often talked about trying to get a whole dev room dedicated to
>> open
>> source games. Since I'll be at the GSOC Mentor Summit in a little more
>> than
>> one week and there will be other open source gaming related projects
>> around,
>> this should be a good time/place to discuss with other projects what they
>> think of the idea.
>> Of course you now face the question what a dev room would mean:
>> FOSDEM is a meeting of open source software developers that happens during
>> the
>> first weekend of February at a University campus in Brussels. There tend
>> to be
>> several thousand devs of *many* projects. Over the last 4 years we always
>> had
>> a "european wesnoth meeting" there with at least 8 to 10 of us wesnoth
>> devs
>> attending. A dev room at FOSDEM would mean that we are giving talks eg
>> about
>> how the AI in a TBS game can work and be made to act modular. Or an artist
>> can
>> show in a live session of to create artwork for games and talk about
>> possible
>> problems that you usually have to face. It might be nice to have some
>> collaboration with other projects to see how they handle things like eg a
>> good
>> approach to version control for the various aspects we got to handle.
>> So what do you think, should I push for the idea during the mentor summit
>> and
>> go for applying for a dev room[1]? I'd have to fill the application during
>> the
>> mentor summit weekend since I'll spend some holidays in San Francisco
>> downtown
>> afterwards and won't be back home before the submission deadline is over.
>> In case you are a dev for another open source project and following this
>> mailing list: please feel free to respond with what you think of the idea
>> of a
>> centered effort for a gaming related dev room during FOSDEM.
>> Cheers,
>> Nils Kneuper aka Ivanovic
>>
>>
>> [1]http://fosdem.org/2012/call_for_devrooms
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