i'm all for it, i'm not sure what I could talk about (maybe the new dev process) but i like the idea
On Mon, Oct 10, 2011 at 10:50 PM, Phil Barber <[email protected]> wrote: > In theory, I'm in, though TBF I've been doing comparatively little 'noth > stuff over the past year due to various Real Life™ stuff. Depends on > holiday as well. > > tsi > >> Date: Mon, 10 Oct 2011 22:47:55 +0200 >> From: [email protected] >> To: [email protected] >> Subject: [Wesnoth-dev] gaming dev room at FOSDEM2012? >> >> -----BEGIN PGP SIGNED MESSAGE----- >> Hash: SHA1 >> >> Hi everybody! >> I wanted to bring up an old question on the list that was talked about on >> and >> off during the last FOSDEMs. What do you think of going for a "Open Source >> Game Development" room at the next FOSDEM? In the previous years we always >> had >> our WESDEM during FOSDEM and just got us "some" seats in one of the >> hacking >> rooms. We often talked about trying to get a whole dev room dedicated to >> open >> source games. Since I'll be at the GSOC Mentor Summit in a little more >> than >> one week and there will be other open source gaming related projects >> around, >> this should be a good time/place to discuss with other projects what they >> think of the idea. >> Of course you now face the question what a dev room would mean: >> FOSDEM is a meeting of open source software developers that happens during >> the >> first weekend of February at a University campus in Brussels. There tend >> to be >> several thousand devs of *many* projects. Over the last 4 years we always >> had >> a "european wesnoth meeting" there with at least 8 to 10 of us wesnoth >> devs >> attending. A dev room at FOSDEM would mean that we are giving talks eg >> about >> how the AI in a TBS game can work and be made to act modular. Or an artist >> can >> show in a live session of to create artwork for games and talk about >> possible >> problems that you usually have to face. It might be nice to have some >> collaboration with other projects to see how they handle things like eg a >> good >> approach to version control for the various aspects we got to handle. >> So what do you think, should I push for the idea during the mentor summit >> and >> go for applying for a dev room[1]? I'd have to fill the application during >> the >> mentor summit weekend since I'll spend some holidays in San Francisco >> downtown >> afterwards and won't be back home before the submission deadline is over. >> In case you are a dev for another open source project and following this >> mailing list: please feel free to respond with what you think of the idea >> of a >> centered effort for a gaming related dev room during FOSDEM. >> Cheers, >> Nils Kneuper aka Ivanovic >> >> >> [1]http://fosdem.org/2012/call_for_devrooms >> -----BEGIN PGP SIGNATURE----- >> Version: GnuPG v2.0.18 (GNU/Linux) >> >> iEYEARECAAYFAk6TWfsACgkQfFda9thizwWDFgCgiGmVKQDQIelQyJdU2EgsgUCH >> LgQAnjDNAwUHxfYekh4UkTynUWgBkBzH >> =aS4P >> -----END PGP SIGNATURE----- >> >> _______________________________________________ >> Wesnoth-dev mailing list >> [email protected] >> https://mail.gna.org/listinfo/wesnoth-dev > > _______________________________________________ > Wesnoth-dev mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-dev > > _______________________________________________ Wesnoth-dev mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-dev
