UserAgent: Mozilla/5.0 (Macintosh; U; PPC Mac OS X; en) AppleWebKit/312.1 (KHTML, like Gecko) Safari/312 IP: 68.120.228.122 URI: http://wesnoth.slack.it/?NewUnits - - - - - Index: NewUnits =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/NewUnits,v retrieving revision 1.42 diff -u -r1.42 NewUnits --- NewUnits 19 Mar 2005 22:48:29 -0000 1.42 +++ NewUnits 20 Apr 2005 03:23:37 -0000 @@ -197,6 +197,10 @@ || Banding || Attacking unit join with a close friendly unit. They attack both, but the defending unit can only defend against one. (Magic: the Gathering anyone? - turin) +|| Burn || Kinda like poison, except for the Fire and Inferno Drakes. The opponents become engulfed in fire, and are dealt +damage at the begining of their turn. The damage done is decreased every turn, until no damage is done at the 5 turn. +The damage ranges between 11-4 HP. (Hey, am I doing this the right way?-Assasin) + < turin > more specialty ideas are not needed... at this point, the focus is on the engine and player-system interactions, plus completing campaigns, not on new units/new unit specialties/new traits. This doesn't mean none of these ideas will be used, it just means they probably won't be used... especially as most are definitely
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