> But is seems that there is some mechanism that take care of NoteImmovable > messages and is not in effect for NoteShipMessages.
I do not believe that is correct - if it where late_initialization would not be needed. Loading would then just be a very fast way of gaining tons of map objects. I therefore believe that the original designer of the AI code decided to build late_initialization() to create the invariants that the AI relies on. You can check if the buildings vector is also filled if you skip most work in late_initialization. -- https://code.launchpad.net/~widelands-dev/widelands/seafaring-ai/+merge/242271 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/seafaring-ai. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

