Is the atlas used in this branch? Run time on my computer (AMD x2 5200+):
time ./build/src/graphic/wl_make_texture_atlas 8192 Graphics: Try to set Videomode 1x1 Graphics: OpenGL: Version "3.0 Mesa 11.1.0" Graphics: OpenGL: Double buffering enabled Graphics: OpenGL: Max texture size: 16384 **** GRAPHICS REPORT **** VIDEO DRIVER x11 pixel fmt 370546692 size 640 480 **** END GRAPHICS REPORT **** [libpng warnings] real 2m17.223s user 1m27.270s sys 0m40.343s 2 Minutes. Resulting file size of output_00.png: 33M (34347800 byte) -- https://code.launchpad.net/~widelands-dev/widelands/full_texture_atlas/+merge/281909 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/full_texture_atlas into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

