Actually, it's not my code - you are much more familiar with it than I am, Tibor. We somehow have to remember the original port spaces that were there during map creation or maybe have been added later through a scenario script, so we can reenable them once the space gets freed up again. -- https://code.launchpad.net/~widelands-dev/widelands/bug-1559729-lost_portspace/+merge/289626 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/bug-1559729-lost_portspace into lp:widelands.
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