Review: Approve

- It only affects the current player, other players' and critters' states 
shouldn't care about what I see

afaik the only thing that does look at your current vision is the scout. And if 
you have a different vision table than some other host on the game around the 
area of the scout, the scout will make different decisions and desync the game. 

I think this branch does not change the dangerous around this (as you said), 
but the feature could be used to potentially desync multiplayer scenarios if 
some reveal code only runs on one of the networked machines. I think this can 
be ignored for now. 


lgtm. 

@bunnybot merge
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