With such a great commit message you can give me as much NOCOMs as you want. ;)
4) I implemented your suggestion, but I am not completely happy with it. The move constructors are gone but there are still a few of the evil std::move in the code. Decide for yourself, I guess. I could get rid of them by storing raw pointers in the received_ queue but I am not such a fan of the idea. 5) I made the NOCOM regarding the duplicated code to a TODO note. Pulling out a method should be done but I don't know where to put it right now. I guess some place will present itself when the feature is added for real. NOCOMs are all done (for now...). -- https://code.launchpad.net/~widelands-dev/widelands/net-relay/+merge/332386 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/net-relay into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

