With such a great commit message you can give me as much NOCOMs as you want. ;)

4) I implemented your suggestion, but I am not completely happy with it. The 
move constructors are gone but there are still a few of the evil std::move in 
the code. Decide for yourself, I guess. I could get rid of them by storing raw 
pointers in the received_ queue but I am not such a fan of the idea.

5) I made the NOCOM regarding the duplicated code to a TODO note. Pulling out a 
method should be done but I don't know where to put it right now. I guess some 
place will present itself when the feature is added for real.

NOCOMs are all done (for now...).
-- 
https://code.launchpad.net/~widelands-dev/widelands/net-relay/+merge/332386
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/net-relay into lp:widelands.

_______________________________________________
Mailing list: https://launchpad.net/~widelands-dev
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to