Wikicup is highly structured and targeted towards improving quality and
attracts only a small number of participants. It appears to be targeting
existing editors to make better quality contributions. So it’s certainly an
example of gamification, but not one that’s likely to find “mass appeal” or
attract/motivate new editors.

 

I think if we are looking for “mass appeal” then I think we need to look at
“casual gaming” and what makes them tick. Why do people play little
short-play games? What’s the equivalent for Wikipedia? Could we create a
“game” that throws up a random “citation needed” (perhaps in a particular
category) and asks for a URL that supports the claim? The game would have to
have other “players” checking the citation or else people would upload any
old URL. Maybe it could be structured along the lines of Yahoo Answers,
where the “players” get Best Answer statistics and can be on leaderboards
for different categories of content. There’s a nice match here to Wikipedia
since we already have categories.

 

Kerry

 

  _____  

From: [email protected]
[mailto:[email protected]] On Behalf Of Laura Hale
Sent: Friday, 5 July 2013 4:53 PM
To: Research into Wikimedia content and communities
Subject: Re: [Wiki-research-l] Recruiting gamers to edit Wikimedia

 

>From a gaming perspective, WikiCup is kind of good.  It works well in terms
of setting goals and targetting specific topics.  It also generally requires
reading guidelines to maximize success.

 

On Thu, Jul 4, 2013 at 10:39 PM, Stéphane X <[email protected]>
wrote:

Personnally, I'm a gamer and I use to edit wikimedia projects. 

I think it may be interesting if we create a game around some wikimedia
projects.

Another option may be to let people learn about the "open-source-idea" and
what that could do with the world. I think this idea could stimulate a lot
of people to take part in the wikimedia projects.

 

We should take care that we not only stimulate gamers to edit only game
related articles.

 

Kind regards,

Stéphane

 

2013/7/4 ENWP Pine <[email protected]>

I've asked these questions in other ways and places and I'd like to hear
what other people on the Research and EE lists think.

 

There are many video game players of diverse ages, genders, languages, and
locations. How could Wikimedia editing be made into an appealing activity
for people who are currently video gamers? How could Wikimedia market itself
to gamers, including console, LAN, FPS, MMORPG, and mobile gamers?

Pine

 

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