Achim,

MZ was trying to be helpful and constructive. The two of you, and many
others here, have the same goal: providing more and more people with
more and more possibilites to collaboratively work at more and more
artefacts and type of artefacts that will be useful to a bigger and
bigger audience.

You have started this thread with the complaint that you did not get
enough response to your idea, in several places. MZ offered that the
suggestion of providing the Wikimedia community with the possibility
to edit SVG as XML in a plain text-editor does not excite too many
people. He offered you an alternative, an actual SVG editor. You
dismissed that.

He wished you good luck with pursuing your goal. I fully agree with
his assessment of the situation and of the chances of getting a
critical mass of people excited for your approach -- which is what you
need in the end to see your plan to come to fruition.

The way and tone of your answers to the criticism offered could give
some hints towards an explanation of why there is an apparent lack of
response to your ideas.

So, in the same way: Good luck with achieving your project! I am
looking forward to the day where as many people as possible are
enabled to collaborate on vector graphics.

Cheers,
Denny


2012/7/11 Achim Flammenkamp <[email protected]>:
> Hi
> On Tue, Jul 10, 2012 at 09:27:16PM -0400, MZMcBride wrote:
>> Achim Flammenkamp wrote:
>> > Yes, me. It is fine to edit -- no problems with it. YOU seem to have a
>> > seriously personal problem/prejudgment of this kind of text. Did you every
>> > wonder why XML/SVG should be human readable?
>>
>> Well, I look at eleven years of forcing people to edit wikitext and, yes, it
>> provides some guidance that if you want something scalable and sane, having
> ...
> Sorry, I'm not in the mood to support your subjective/psychologic talk. As you
> are unwilling or unable to give objective reasons which could maybe convince 
> me
> why not to edit SVG-text, I will not reply to your lengthy monolog -- I'm also
> a volunteer (with different expierience than you), but not use this fact to
> change my behaviour and try as always to keep a scientific attitude when 
> "acting".
>
>> > Besides, I don't like your sucking ****-wording. :-(
>> I'm not quite sure what you intended here (the bowdlerization is awkward),
>
> I was told 'bad language' is the correct/official/common wording for
>> > > XML is a complete pain in the ass to edit by hand.
>
> Thanks for telling us your opinion,
> Achim
>
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