At 03/01/2006, Baker Randal PSNS wrote:
Not being a gamer, I can't comment on whether that is true or not.

Playing online games, as with web browsing, getting e-mail, etc. it's the download speed that is important. New maps, sounds, textures, etc. can be downloaded each time you connect to a server, or the game itself may get updated periodically, in addition to the game play data. Only a limited amount of information is being sent upstream (key clicks, mouse or joystick movements), so I cannot really see that the additional cost would be justified for most gamers.

An exception to that would be those who run their own game servers from home. While most that do that have outside redirect servers setup for players to download maps, having an increased upstream speed could improve game play, as well as allow more users to play at the same time. A friend with the same cable modem service I have (4Mbps/384kbps) runs games from home, and depending on the game, only about a dozen can play before it begins to lag.

That's my perspective.

--
Tony Lowe, The HapMaster
What if the hokey-pokey really is what it's all about?

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