On Sun, 10 Dec 2000, Dennis Bjorklund wrote:

> I have been trying to find out why civ2 is so slow. I don't think it is
> bacause the DIB's are too slow.

Why not? (With the current CVS, don't you get a lot of "potential
optimization" messages?) Aren't you aware of the potential immense speed
hit and inefficiencies the DIBsection code represented?


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